For all the half-baked metroidvania elements the DMC series ever sported, Devil May Cry 4’s failure to effectively implement them hurts the most. Weiterlesen „Retrospective: What Devil May Cry 4 should have been“
In 2017, I wrote one of the last articles for the wonderful website Ontological Geek, RIP. After the site went into hiatus, I reblogged my article about Civilization VI on my research website Language at Play as well. This is a forwarding page to the original release as well as the Language at Play article.
This is a reblog from one of the first pieces I ever published in English, back when I participated in Haywire Magazines review of 2015 games. It’s amusing (to me at least) to see the progress I’ve made since then, so I decided to reupload it. It also marks a nice, rather clean break from the German content you see when you scroll down, so: Welcome to Indieflock, English version!
Hi there! This is the personal games culture blog from Pascal Wagner, linguist, indie reviewer and Twitter squid. Every article below this one is from a different, more German, time. Everything above is the new and improved website, revised in sharper colours and better grammar. Exciting!